Game Development on the PS5 Pro: Amenability, Performance, and Enhanced Labels for Playing Electronics with the Sony XMM-System
Some games that have not been updated will still benefit from PS5 Pro features, but they need to be updated to take advantage of them. I know that the PS5 Pro will have an Ultra-boost mode that will allow the game to run at a higher frame rate, and may allow games to render at higher resolutions. Overall frame rates may be more stable in certain games, too.
The PS5 Pro has a higher scuplture mode, which means that the GPU is slightly less powerful. According to Sony, this mode results in roughly 1 percent lower performance for the GPU due to being downclocked by 1.5 percent.
The higher memory speed and allocations may be useful for Sony’s new PSR support. This is essentially Sony’s upscaling answer to Nvidia’s DLSS or AMD’s FSR to improve frame rates and image quality on PlayStation. Sony has built a “custom architecture for machine learning” on the PS5 Pro, which supports 300TOPS of 8-bit computation.
Simply running a game at a more stable frame rate on PS5 Pro is not enough for the Enhanced label, though. Sony also won’t add the label to games that run with a variable resolution and see increased resolution on the PS5 Pro that doesn’t improve the maximum resolution. So if a game moves from 1440p–2160p variable to 1800p–2160p variable, this will not qualify for the Enhanced label.
Sony does warn developers that many unpatched games won’t show improvements in this ultra-boost mode, though. Games that run at a fixed resolution and graphical settings for fixed rendering resolutions won’t show improvements. Even if developers are stuck on older versions of the Sony software, they can still use the PSSRP to upscale titles and get access to additional system memory.
The requirements for the PS5 Pro Enhanced label seem largely similar to what Sony did with the PS4 Pro, and there’s some clear flexibility here so developers can pick what they want to improve. The Enhanced label gives you the right to display a game on disc packaging and the store pages.